"Programmers in September A Journal: virtual reality" hot market!
Published in19:28 2015-08-31|
Cover story: virtual reality
Oculus virtual reality will be re pushed to the industry to discuss the topic list. We can now see a lot of vendors in the research and development, display their own VR devices and VR content. "The pack melee" not only indicates the emergence of a field, it also shows that there is no standard at all. We can see, on the one hand, hardware entrepreneurial team in the attempt to fuse different technical solutions to the device, such as optical sensors, gesture recognition function or action based on capture schemes; on the other hand, the content development team to try new ways of interaction at the same time, in the base to the original development experience, in rendering, performance optimization, fumble ceaselessly.
This issue cover reports, we from the VR development, cutting-edge interactive programs, interactive technology contrast, VR helmet content and mobile VR helmet content design and development perspective, to share the emerging field of technology selection and development experience.
(1)The history of VR development and the reason why it is popular now
The human computer interaction laboratory at the apple and Google x laboratory experience in R & D of Zhi Qiang Gu, with rich sensory technology, including: the possibilities of future VR HCI on display, touch, smell, heart rate, eye feast of science and technology to the readers.
We interviewed Depth VR founder Li Jin, he himself in the VR industry to explore the actual experience, to share the various bottlenecks in the development of VR equipment in the face.
(4) the development of virtual reality based on UE4 engine
In this article we teach you how to through the development of the UE4 oculus game, including adjust how the body bending, head to wait, build substitution in the virtual reality, immersion of the secret sharing.
(5)Mobile terminal VR game design and development
TVR time machine virtual reality co-founder Fang Xiangyuan and also for TV titles animation director, with the design and development of rich experience, teach himself in the mobile terminal VR game "finding" development of actual combat experience.
(1): IEEE SPECTRUM express foreign periodicals
(2) foreign express: CACM
(3) to create 5 principles of high quality software
(4) how to make use of mobile analysis to build five-star App
GNOME is the most commonly used graphic desktop environment on the Unix/Linux, and it is also an important part of the open source movement. GUADEC is held annually in Europe, gnome, and is a classic old open conference, August in Gothenburg, Sweden, lively ended. In this paper, the brilliant record.
(1) the electricity supplier "amoeba" mode of practice
This is the No. 1 shop, senior director of technology and Huang Zhekeng. With her own experience sharing Internet thinking, able to respond quickly to market changes in the internal organization -- "amoeba" mode. Internet thinking emphasizes openness, collaboration, sharing, internal organizational structure is also true.
(3) Docker - on YARN Voidbox
Voidbox using yarn as a resource management module, the docker as task execution engine, so that the yarn can not only traditional MapReduce and spark and other types of application scheduling, scheduling package in docker mirroring applications.
(1) 10 recommendations for new programmers
If a novice can adhere to and practice this a few will be able to quickly from the sentimental change mature, complete initial role change, into make you happy let you worry about the software development work.
Programmers 2015 electronic version of the subscription hot, including: iPad version, Android versionPDF version.
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