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Exploration of Intel SDK and Oculus Rift* are TM DK2 project development

Published in17:00 2016-01-25| Time reading| sourceCSDN| ZeroArticle comments| authorCSDN

Abstract:Are discussed in this paper the developer to create an integrated for windows Intel in real sense it SDK* and oculus Rift* helmet mounted display (HMD) displays need to pay attention to the technical details, and will face technical challenges. We first outline the Rift Oculus Development Kit 2 (DK2), and then analyze some of the problems you will encounter when developing a multi sensor based infrared (IR) camera based on infrared () camera (Fig. 1). This paper also demonstrates...

brief introduction

This paper explores the developer in creating an integrated Windows orientedIntel real sense of itSDK* and Rift* Oculus helmet mounted display (HMD) need to pay attention to the technical details, as well as technical challenges will be faced. We first outline the Rift Oculus Development Kit 2 (DK2), and then analyze some of the problems you will encounter when developing a multi sensor based infrared (IR) camera based on infrared () camera (Fig. 1). This article also demonstrates how to integrate Intel SDK and Rift Oculus in the Unity* 5 project.

Intel RealSense SDK and Oculus Rift* Apps

Figure 1Intel SDK and Oculus Rift* it reality demo application concurrency.

Scope and requirements

Used in front of Intel F200 camera real sense it applies only to the information in this article. If you want to follow the demo, you need toRift DK2 Oculus,Intel camera (F200)And development system that meets the following requirements:

  • The fourth generation intelligent Intel core processor it (or higher) (in support of real sense of Intel SDK)
  • 150 MB available hard disk space
  • 4 RAM GB
  • A peripheral F200 camera USB3 port and two for the Rift DK2 USB Oculus 2 Port
  • Windows* 8.1
  • Special graphics cards, GTX* NVIDIA 600 series or Radeon* HD AMD 7000 series (or higher), support for DVI*-D or HDMI* graphics output.

Support Oculus Rift* DK2 and Intel real sense it camera (F200) software components required are as follows:

  • Intel real sense SDK (v6.0.21.6598 or higher)
  • Intel is a real sense of depth camera manager F200 (v1.4.27.41944 or higher)
  • Oculus oriented SDK* Windows (v0.7.0.0-beta or higher)
  • Oculus oriented Runtime Windows (v0.7.0.0-beta or higher)
  • Unity 5 oriented Utilities Oculus (v0.1.2.0-beta or higher)

For the Unity presentation in this article, you can use a free personal version (v5.2.2 or higher), clickhere.

Rift* DK2 Oculus

Rift DK2 Oculus is a hardware and software tool suite that supports developers to create interesting virtual reality (VR) games and user experience. In addition to the HMD device, the kit also includes a low latency position tracking camera for tracking user head movements.

The position tracking camera is basically a standard network camera with an infrared filter mounted on the lens. Headphones with multiple rows of a hidden infrared LED, for location tracking camera used to determine the location of the user's head in the 3D space. Interestingly, in the Streams SDK Raw example in view of the infrared camera video stream, these hidden light source is displayed in front of Intel cameras.

Oculus Rift* IR LEDs visible to Intel RealSense Camera

Figure 2Oculus Rift* IR LED for Intel real sense of it visible camera.

Oculus rift HMD included gyroscope, accelerometer and magnetometer, them through sensor fusion combination can determine the direction of the user's head and the report shaking, rotation and tilt information. The position tracking camera also provides additional information about the user's head position (i.e., x, y, and Z space coordinates).

A better understanding of DK2 position tracking camera for virtual reality (VR) adds a new advantage of what is a way to run the demo scene from the Configuration Utility Oculus (Figure 3) start.

Configuration Utility Oculus

Figure 3Configuration Utility Oculus.

The position tracking camera is inserted into the USB port to view the scene demonstration, you will find that the camera on the head or away from the camera, virtual table object seems to be close or distant.

Rift* demo scene Oculus

Figure 4Rift* Oculus demo scene.

If then pull on a position tracking camera USB interface run the demo scene, you will found the oculus rift headset sensor will provide the shaking, rotation and tilt direction data, but you in the Z axis direction head won't feel depth changes.

Interference with front camera

Interested in creating integrated pre Intel real sense camera F200 VR application of Intel real sense SDK developers is the need to worry about, position tracking camera 3D depth camera and oculus rift may interfere with each other. Figure 5 shows a 2 1 Lenovo ThinkPad* Yoga 15 super ". It is equipped with a single Intel real sense F200 camera and a single located next to it and installed on the frame of the screen oculus rift position tracking camera.

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