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Qualcomm Zhou Qing: the performance optimization of mobile platform games
From design to final GPU, every step is required to optimize the possibility of developers how to learn what is the bottleneck of the game itself? On May 18, Qualcomm snapdragon games and graphics developers seminar, Qualcomm engineering innovation center senior engineering director Zhou Qing this shared suggestions for the optimization of 3D graphics.
Qualcomm Zhang Tao: mobile platform to create advanced 3D effects
From the cartoon rendering, skin, clothes, fur, depth of field to the light of God, retro color, mobile platform on how to create advanced 3D visual effects? On May 18, Qualcomm snapdragon games and graphics developers seminar, Qualcomm senior engineer Zhang Tao depth teaches the method of drawing a variety of materials.
13 year old iOS developer: Sprite development Kit Swift Game Guide
The author Ajay Venkat is a year only 13 years old, IOS developers, he likes with the sprite kit 2D game framework to develop the game for IOS, in understanding to the many children of the same age are very interested in this, he himself with a swift language developed a game for example wrote this tutorial.

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