Change the world's next revolution - Virtual Reality (VR)

Won a number of international awards and widely praised by users of VIVE HTC, is about to host the world's first developer summit in Beijing! Forum will have many technical cattle, international gaming mogul, domestic industry elite guests together VR market analysis, development tools and business applications and other topics of discussion. Which games are dry cargo, every minute is the explosion point!

Attendees at the developer summit have the opportunity to experience the VIVE HTC - the world's leading virtual reality solutions!

Please fill in the registration information, we will be the deadline for screening and will be notified as soon as possible in the form of mail or SMS notification to you, in addition, where the developer will have the opportunity to participate in the general assembly to get HTC One HTCM9+ and such a limited number of prizes, to register.

  Registration participants

Conference guest

Assembly schedule

time content
December 17th 17:00-20:00

Vive experience area for developers to open (no need to sign up to participate)

time Conference content speaker
December 18th 9:00-9:30 Guest entrance  
9:30-9:35 Opening speech Wang Xuehong
HTC chairman and CEO
9:35-10:00 Keynote VIVE 1:HTC to lead us into another space: VIVE content service platform Wang Zhihua
Executive vice president of HTC software
10:00-10:30 Keynote speech 2: get rid of the myth of VR Faliszek Chet
Game designer / Valve
10:30-11:00 Topic 3: the development of the front end of the virtual display market Harada Katsuhiro
The general manager, game director and chief producer / Namco Bandai Bandai Namco Entertainment Inc.

11:00-11:30
Keynote 4: best VR content company CEO -WEVR share Spiteri Neville
Co founder and CEO / WEVR
11:30-12:00 Keynote speech 5: from ten billion level director to VR: use VR re interpretation of how to say good story Darnell Eric
Chief Creative Officer / Studios Inc. Baobab
12:00-12:30 Keynote speech 6: the virtual reality to bring 100 million players Hua Yong
Founder and chairman / Shun network technology
Lunch time & experience area open
12:30-14:00
  Main venue Branch field time Sub field
  Topic of speech speaker   Topic of speech speaker
14:00-14:20 Application of virtual reality in brain Department of Neurosurgery Avisar Moty
CEO, President and co founder / Theater Surgical
14:00-14:45 To do good work, must first sharpen his influence on the development of the VR - GPU Chu Hanjin
Greater China graphics division game and software program director / AMD
14:20-14:40 Another way to play the Vive controller Dai Ruoli: co founder and Chief Technology Officer / promise
Baumann: Tobias Game Development Director / Manager
14:40-15:00 Female force and VR McGuire Chen Yixuan
HTC CEO, chairman and chief of staff
14:45-15:30
Unity take you to create a real virtual world
Callewaert Carl
Technical director, technical director, Americas /Unity
15:00-15:20 Middle rest
15:20-15:40 Self perception in the virtual reality world Guo Lin
Founder and CEO / light unlimited
15:30-16:15 Optimization of VR content produced by using UE4 Wang Ni
Senior technical engineer Games /Epic
15:40-16:00 Worry free my room VR commercial practice of the road Li Yi
Founder and CEO / no worries about my room
16:15-17:00 NVIDIA GameWorks VR Technology Yang Xueqing
Content Technology Development Engineer / Ying Weida
16:00-16:20 Developer Program Bao Yongzhe
HTC vice president of virtual reality technology sector
17:00-17:30 Branch field closure

16:20-17:15
an informal discussion Moderator: Lu Daye / yuan code founder
Invited guests: Chen Qiufan (Noitom), He Jie (), Fang Xiangyuan (TVR), Fu Guoxin (UCCVR), (Ximmerse)
Topic: the difference between the virtual reality and all the previous platforms and their opportunities
17:15-17:30 Lottery activity
17:30-20:00 Vive experience area open to developers
time The content (experience area location: via building 2F)
December 19th 18:00 10:00- Vive experience area on the public open
December 20th

10:00-18:00

Vive experience area on the public open

2015-12-17

17:00-20:00
Vive experience area open to developers

2015-12-18

Main venue

9:00-9:30
Guest entrance
9:30-9:35
Wang Xuehong
HTC chairman and CEO
Opening speech
9:35-10:00
Wang Zhihua
Executive vice president of HTC software
Keynote VIVE 1:HTC to lead us into another space: VIVE content service platform
10:00-10:30
Faliszek Chet
Game designer / Valve
Keynote speech 2: get rid of the myth of VR
10:30-11:00
Harada Katsuhiro
The general manager, game director and chief producer / Namco Bandai Bandai Namco Entertainment Inc.
Topic 3: the development of the front end of the virtual display market
11:00-11:30
Spiteri Neville
Co founder and CEO / WEVR
Keynote 4: best VR content company CEO -WEVR share
11:30-12:00
Darnell Eric
Chief Creative Officer / Studios Inc. Baobab
Keynote speech 5: from ten billion level director to VR: use VR re interpretation of how to say good story
12:00-12:30
Hua Yong
Founder and chairman / Shun network technology
Keynote speech 6: the virtual reality to bring 100 million players
12:30-14:00
Lunch time & experience area open
14:00-14:20
Avisar Moty
CEO, President and co founder / Theater Surgical
Application of virtual reality in brain Department of Neurosurgery
14:20-14:40
Dai Ruoli: co founder and Chief Technology Officer / promise
Baumann: Tobias Game Development Director / Manager
Another way to play the Vive controller
14:40-15:00
Chen Yixuan
HTC CEO, chairman and chief of staff
Female force and VR McGuire
15:00-15:20
Middle rest
15:20-15:40
Guo Lin
Founder and CEO / light unlimited
Self perception in the virtual reality world
15:40-16:00
Li Yi
Founder and CEO / no worries about my room
Worry free my room VR commercial practice of the road
16:00-16:20
Chen Xinsheng
HTC chief content length
Developer support program: talk about the global trend of VR risk investment
16:20-17:15
Moderator: Lu Daye / yuan code founder
Invited guests: Chen Qiufan (Noitom), He Jie (), Fang Xiangyuan (TVR), Fu Guoxin (UCCVR), (Ximmerse)
Topic: the difference between the virtual reality and all the previous platforms and their opportunities
an informal discussion
17:15-17:30
Lottery activity

Sub field

14:00-14:45
Chu Hanjin
Greater China graphics division game and software program director / AMD
To do good work, must first sharpen his influence on the development of the VR - GPU
14:45-15:30
Callewaert Carl
Technical director, technical director, Americas /Unity
Unity take you to create a real virtual world
15:30-16:15
Wang Ni
Senior technical engineer Games /Epic
Optimization of VR content produced by using UE4
16:15-17:00
Yang Xueqing
Content Technology Development Engineer / Ying Weida
NVIDIA GameWorks VR Technology
17:00-17:30
Branch field closure

Public development day (via building 2F)

2015-12-19

18:00 10:00-
Vive experience area on the public open

2015-12-20

18:00 10:00-
Vive experience area on the public open

Conference Registration

Time:
9:00-20:00 2015/12/18

Place:
National Convention Center three
Chaoyang District Tianchen Road 7 (near line 8, the Olympic Park Station)

 Sign up immediately

Sweep the concern HTC Vive public micro channel No.
Learn more about the latest activities

Product introduction

  • HTC + Valve

    Vive head mounted device jointly developed by HTC and Valve, the company has developed Portal and Half-Life, such as the original game. The world's most sophisticated consumer electronics manufacturer HTC and unmatched virtual world designer Valve, powerful alliances, extraordinary shot. Vive by the SteamVR Valve technology to provide support, so the Steam service will soon launch a large number of games using Vive function.

  • Visual presentation

    1200 x 1080 pixel screen, 90 frames per second ultrafast refresh rate, can bring from all angles, filling the entire field of realistic image, eliminating the previous VR technology common jitter, as if the you to another world.

  • audio frequency

    Vive you can insert your favorite headphones into the side of the Edition Developer headset.

  • Tracking and space exploration

    Gyro sensor, acceleration meter, laser positioning sensor and combining them together, in the two axis directions precise positioning your head rotation, accuracy can be reached tenth degree, let you very natural to see in the virtual environment. Connect the headset to a pair of VR Steam base stations, track your physical location (in the space of 15 feet, 15 feet X), and take action immediately!

  • Custom game controller

    Vive two hand control of a VR game controller, the controller is fully in line with the principles of human engineering, so that you can freely use the virtual objects and interact with the virtual world. Each controller's location is tracked in space, and the developer is able to simulate a variety of activities and interactions.

HTC + Valve
Visual presentation
audio frequency
Tracking and space exploration
Custom game controller

Development resources